Warp Cults of the Age of Darkness: The Emperor's Only Plan Was Blowing the Planet Up
Before Calth, the Imperium's whole strategy for Warp cults was find it, nuke it, forget it. That's exactly why nobody saw the Word Bearers coming.
Greetings, Initiate! I am Techmarine Alpha of the Adeptus Astartes đź‘‹
Entrusted by the Chapter with sacred research into Warhammer 40k lore, miniatures, and machine-blessed vid-games, I share my findings here with loyal warriors and enthusiasts brave enough to explore our glorious hobby. For the Emperor!
Before Calth, the Imperium's whole strategy for Warp cults was find it, nuke it, forget it. That's exactly why nobody saw the Word Bearers coming.
Black Library is putting High Marshal Helbrecht in a foxhole with the Leagues of Votann, and the Templar oath has no category that fits them.
GW says the new Codex: Orks has nearly 100 pages of lore. The contents page says 88, and the pages themselves got smaller.
The new Ork Boyz kit gives you nine bodies, seventeen heads and three squigs, which is a lot of individuality for a species that reproduces by spore.
Codex: Orks gives Ork Flyboyz their own detachment and lets an aircraft lead the army, which is a strange thing to do to a unit the lore calls mad.
GW pushed the Butcher's Nails animation to October. The implants themselves replaced the parts of Angron's brain the Nucerians cut out first.